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DotA 2 Offline V580!
yaaaa
kembali di Any Share? , kali ini "Our Beloved Admin" ingin memberikan kabar gembira (walaupun DotA 2 versi offline nya udah lama keluar)
Jadi , DotA 2 Offline v580 ini memang tidak perlu menggunakan koneksi apapun (tapi tentu butuh koneksi untuk mendownloadnya :p) , dan TIDAK MEMBUTUHKAN STEAM sama sekali
dalam DotA 2 Offline ini , Cosmetic Items Hero , sudah lumayan lengkap , jadi kita tidak terlalu bosan dengan model hero default , yang itu ituuuuuu ajaaa :D
oke , udah banyak bebacotnya , ini categorynya :)
Title: Dota 2 Version: 580 Year: 2013 Genre: Action Real-Time Strategy Developer: Valve Publisher: Valve Platform: PC Publication Type: Action Interface Language: English Dubbing Language: English
Crack: Not required
Maaf ya sebelumnya , ane gak pasang pict :'(
tapi santai aja mas bro , mbak sist , ini betulan dota 2 kok :)
System Requirements :
Minimum System Requirements:
* OS: Windows® 7 / Vista / Vista64 / XP
* Processor: Pentium 4 3.0GHz
* Memory: 1 GB for XP / 2GB for Vista
* Graphics: DirectX 9 compatible video card with 128 MB, Shader model 2.0. ATI X800, NVidia 6600 or better
* Hard Drive: At least 2.5 GB of free space
* Sound: DirectX 9.0c compatible sound card
Recommended System Requirements:
* OS: Windows® 7 / Vista / Vista64 / XP
* Processor: Intel core 2 duo 2.4GHz
* Memory: 1 GB for XP / 2GB for Vista
* Graphics: DirectX 9 compatible video card with Shader model 3.0. NVidia 7600, ATI X1600 or better
* Hard Drive: At least 2.5 GB of free space
* Sound: DirectX 9.0c compatible sound card
Download Link :
via FSHARE : http://adf.ly/WnQZP
via Torrent : http://adf.ly/WnQrK
kembali di Any Share? , kali ini "Our Beloved Admin" ingin memberikan kabar gembira (walaupun DotA 2 versi offline nya udah lama keluar)
Jadi , DotA 2 Offline v580 ini memang tidak perlu menggunakan koneksi apapun (tapi tentu butuh koneksi untuk mendownloadnya :p) , dan TIDAK MEMBUTUHKAN STEAM sama sekali
dalam DotA 2 Offline ini , Cosmetic Items Hero , sudah lumayan lengkap , jadi kita tidak terlalu bosan dengan model hero default , yang itu ituuuuuu ajaaa :D
oke , udah banyak bebacotnya , ini categorynya :)
Title: Dota 2 Version: 580 Year: 2013 Genre: Action Real-Time Strategy Developer: Valve Publisher: Valve Platform: PC Publication Type: Action Interface Language: English Dubbing Language: English
Crack: Not required
Maaf ya sebelumnya , ane gak pasang pict :'(
tapi santai aja mas bro , mbak sist , ini betulan dota 2 kok :)
System Requirements :
Minimum System Requirements:
* OS: Windows® 7 / Vista / Vista64 / XP
* Processor: Pentium 4 3.0GHz
* Memory: 1 GB for XP / 2GB for Vista
* Graphics: DirectX 9 compatible video card with 128 MB, Shader model 2.0. ATI X800, NVidia 6600 or better
* Hard Drive: At least 2.5 GB of free space
* Sound: DirectX 9.0c compatible sound card
Recommended System Requirements:
* OS: Windows® 7 / Vista / Vista64 / XP
* Processor: Intel core 2 duo 2.4GHz
* Memory: 1 GB for XP / 2GB for Vista
* Graphics: DirectX 9 compatible video card with Shader model 3.0. NVidia 7600, ATI X1600 or better
* Hard Drive: At least 2.5 GB of free space
* Sound: DirectX 9.0c compatible sound card
Download Link :
via FSHARE : http://adf.ly/WnQZP
via Torrent : http://adf.ly/WnQrK
Tag :
Download Games,
Games,
Travian
Saya ingin menjelaskan sedikit tentang Travian Klik di sini untuk melihat Webpage Travian
Travian adalah salah satu Browser Game yang terpopuler di dunia
Travian adalah permainan strategy perang antar 3 suku , yakni
a.Romawi
b.Galia
c.Teuton
Saya akan menjelaskan satu persatu suku tersebut
Romawi
adalah bangsa di Travian yang paling mudah dimainkan oleh pemula.
Dengan tingkat sosial dan perkembangan teknologi yang sudah tinggi
maka bangsa Romawi sangat menguasai pembangunan gedung, koordinasi,
dan pasukan mereka adalah bagian dari pasukan elit di Travian.
Mereka sangat seimbang dan berguna dalam menyerang dan bertahan. Namun pasukan romawi dilatih sangat lama dan juga mahal. Infantri mereka adalah legenda hidup namun pertahanan mereka melawan pasukan berkuda tidaklah sebagus bangsa yang lain.
Untuk pemula dan pemain yang tidak mengetahui secara pasti keinginan mereka, Romawi adalah pilihan yang ideal.
Galia
adalah suku paling damai dari tiga suku di Travian. Pasukan mereka
dilatih sebagai pasukan bertahan yang sempurna, tetapi kemampuan
mereka menyerang masih bisa bersaing dengan dua suku lainnya. Galia
adalah penunggang kuda, kuda-kuda mereka terkenal untuk kecepatannya
yang memungkinkan penunggangnya menyerang musuh tepat dimana bisa
mengakibatkan kerusakan fatal dan dengan cepat menangani musuh mereka
yang terkecoh.
Suku ini sangat mudah untuk bertahan, akan tetapi dipaki untuk bermain agresif juga memungkinkan. Ini memberikan anda untuk mengembangkan strategi yang berbeda-beda (bertahan atau menyerang, menyendiri atau penolong yang dapat diandalkan, pedagang atau perampas, infantri atau berkuda, settler atau chieftain), tetapi anda butuh sedikit pengalaman dan keahlian. Bagaimanapun, Galia juga cocok untuk pemula.
Teuton
adalah suku yang agresif. Pasukan mereka terkenal jahat dan ditakuti
karena keganasan dan kegilaan saat menyerang. Mereka bergerak seperti
sekumpulan penjarah, bahkan tidak takut mati.
Akan tetapi mereka kurang memiliki disiplin militer seperti Galia dan Romawi, yang mengakibatkan kelemahan mereka pada kecepatan dan pertahanan. Untuk pemain yang agresif dan berpengalaman, Teuton adalah pilihan yang tepat!
Kunjungi untuk info lebih lanjut dengan Klik di sini.
Travian adalah salah satu Browser Game yang terpopuler di dunia
Travian adalah permainan strategy perang antar 3 suku , yakni
a.Romawi
b.Galia
c.Teuton
Saya akan menjelaskan satu persatu suku tersebut
Romawi
Mereka sangat seimbang dan berguna dalam menyerang dan bertahan. Namun pasukan romawi dilatih sangat lama dan juga mahal. Infantri mereka adalah legenda hidup namun pertahanan mereka melawan pasukan berkuda tidaklah sebagus bangsa yang lain.
Untuk pemula dan pemain yang tidak mengetahui secara pasti keinginan mereka, Romawi adalah pilihan yang ideal.
Spesialisasi
- Bisa membangun lahan sumberdaya dan bangunan secara bersamaan.
- Bonus bertahan tinggi-bonus dari Pagar Batu
- PEdagang bisa membawa sumberdaya sebanyak 500 unit (kecepatan: 16 bidang/jam)
- Infantri sangat kuat, pasukan berkuda rata- rata,
- Pengembangan mahal dan memakan waktu yang lama.
Galia
Suku ini sangat mudah untuk bertahan, akan tetapi dipaki untuk bermain agresif juga memungkinkan. Ini memberikan anda untuk mengembangkan strategi yang berbeda-beda (bertahan atau menyerang, menyendiri atau penolong yang dapat diandalkan, pedagang atau perampas, infantri atau berkuda, settler atau chieftain), tetapi anda butuh sedikit pengalaman dan keahlian. Bagaimanapun, Galia juga cocok untuk pemula.
Spesialisasi
- Bonus kecepatan: Pasukan tercepat dalam Travian
- Pertahanan rata-rata-bonus karena pagar kayu
- Pedagang bisa membawa 750 unit sumberdaya (kecepatan: 24 bidang/jam)
- Cranny is twice as big
- Expensive siege weapons
- Cheap settlers
Teuton
Akan tetapi mereka kurang memiliki disiplin militer seperti Galia dan Romawi, yang mengakibatkan kelemahan mereka pada kecepatan dan pertahanan. Untuk pemain yang agresif dan berpengalaman, Teuton adalah pilihan yang tepat!
Spesialisasi
- Bonus rampasan: cranny musuh hanya bisa menyembunyikan 2/3 dari kemampuannya.
- Pagar Tanah hampir tidak bisa dihancurkan, tetapi hanya memberikan bonus bertahan minimal
- Pedagang bisa membawa 1000 unit sumberdaya (kecepatan: 12 bidang/jam)
- Pelatihan pasukan yang sangat murah dan cepat yang menjadikannya perampas yang hebat
- Pertahanan lemah
Kunjungi untuk info lebih lanjut dengan Klik di sini.
Tag :
Games,
CS ( Counter Strike ) Popular Game
Counter-Strike (also known as Half-Life: Counter-Strike, Counter-Strike 1.6, or simply CS) is a tacticalfirst-person shooter video game developed by Valve Corporation which originated from a Half-Life
modification by Minh "Gooseman" Le and Jess "Cliffe" Cliffe. The game
has been expanded into a series since its original release, which
currently includes Counter-Strike: Condition Zero, Counter-Strike: Source, Counter-Strike: Anthology and Counter-Strike on Xbox. Counter-Strike
pits a team of counter-terrorists against a team of terrorists in a
series of rounds. Each round is won by either completing the mission
objective or eliminating the opposing force.
The game is currently the most played Half-Life modification in terms of players, according to GameSpy.
Gameplay :
Counter-Strike is a first-person shooter in which
players join either the terrorist or counter-terrorist team (or become a
spectator). Each team attempts to complete their mission objective
and/or eliminate the opposing team. Each round starts with the two teams
spawning simultaneously.A player can choose to play as one of eight different default character models (four for each side, although Counter-Strike: Condition Zero added two extra models, bringing the total to ten). Players are generally given a few seconds before the round begins (known as "freeze time") to prepare and buy equipment, during which they cannot attack or walk/move (a player can still take damage, having the player drop from a certain height during freeze time was the only way a map designer could control the players starting "HP"). They can return to the buy area within a set amount of time to buy more equipment (some custom maps included neutral "buy zones" that could be used by both teams). Once the round has ended, surviving players retain their equipment for use in the next round; players who were killed begin the next round with the basic default starting equipment.
Standard monetary bonuses are awarded for winning a round, losing a round, killing an enemy, being the first to instruct a hostage to follow, rescuing a hostage or planting (Terrorist)/defusing (Counter terrorist) the bomb.
The scoreboard displays team scores in addition to statistics for each player: name, kills, deaths, and ping (in milliseconds). The scoreboard also indicates whether a player is dead, carrying the bomb (on bomb maps), or is the VIP (on assassination maps), although information on players on the opposing team is hidden from a player until his/her death, as this information can be important.
Killed players become "spectators" for the duration of the round; they cannot change their names until they spawn (come alive) again, text chat cannot be sent to or received from live players; and voice chat can only be received from live players and not sent to them (unless the cvar sv_alltalk is set to 1). Spectators are generally able to watch the rest of the round from multiple selectable views, although some servers disable some of these views to prevent dead players from relaying information about living players to their teammates through alternative media (most notably voice in the case of Internet cafes and Voice over IP programs such as TeamSpeak or Ventrilo). This form of cheating is known as "ghosting".
Tag :
Games,
Travians ( Travian 3D )
ABOUT THE GAME :
Travians: Fun and adventures with friends
A
legacy. An ancient village. A mysterious curse. That's what the
adventure-roleplaying game "Travians", which leads the player into a
fantastic and exciting world full of challenges and riddles, is
about.The central mystery of "Travians" is a curse, which makes each
family member age prematurely. The player ventures out to find out more
about it - and to maybe even lift it. Thereby he is exploring the huge
country, meeting some quirky figures, like the nice travel pig, and will
eventually try to solve the destructive family mystery.Besides the
numerous missions, the daily routine as a villager will keep the player
busy: Harvesting resources, learn an occupation (for example farmer,
clay digger or smith), build your own home, trade on the market, enjoy
minigames in the tavern, test combat strength in the arena...All this is
not only great fun, but also your figure will win experience through
this, and will gain new character levels and abilities. Important
thereby: You are never alone, but also part of a huge community with
guilds and exciting chats."Travians" is free and can be played in the
browser.Click here to see more info about Travians !
Screenshots :
Screenshots :
Click here to Sign Up Travians Browser Game !
Tag :
Games,
Kingdom Hearts III is Coming to PS4!
You’ve been wondering if it would ever be announced.
You’ve begged for any ounce of information on it.
You’ve asked for no more spin-offs.
You’ve been asking. We’ve been listening.
And we’re overjoyed to finally announce that KINGDOM HEARTS III is officially in development.
We know you’re dying to learn so much about KINGDOM HEARTS III – characters, worlds, summons, battle systems, spells, storylinevoicetalentminigamesgummishipxehanortkeyblades….wait hold on hold on hold on… let’s all take a deep breath together….
Now that said, what we can tell you thus far is that KINGDOM HEARTS III features an older Sora as the protagonist who sets forth on adventures with Mickey Mouse, Donald Duck, Goofy and other favorite Disney characters. KINGDOM HEARTS III will harness next generation console technologies to bring an incredibly stunning universe full of new and familiar Disney worlds to life.
So sit back, relax, grab a sea salt ice cream pop, and enjoy the KINGDOM HEARTS III announcement trailer above.
We’re happy to announce that KINGDOM HEARTS III will be coming out for PlayStation 4 and available for preorder here.
Tag :
Games,
Introduction of Osu!
Or you go Directly to http://osu.ppy.sh/
Let's learn about osu!
osu! is primarily played using a mouse to click
'beats' displayed on-screen in time with the music. This is analogous to
tapping the beats on the Nintendo DS screen with a stylus. At the top
of the screen, a health bar is present, which is constantly drained. If
the player hits or clears a beat, the health meter at the top of the
screen fills slightly. If he misses a beat, a large part of the meter is
drained, and if it gets completely empty, he fails the song. There are
three types of beats in the game: Hit circles, sliders and spinners.
Every time the player hits a hit circle or an end circle, touch a slider
tick, or clear a spinner, the combo is raised by 1. If he misses any of
the above, the combo is reset back to 0.
If you are looking for help, click here.
If you want to see osu! in action, check out some videos in this thread.
If you want to see osu! in action, check out some videos in this thread.
osu! History
2007
osu! was initially developed as a proof-of-concept
by peppy in July 2007. It was his first attempt at making a game since
the point-and-click titles he used to make many years previously. After
it turned out better than expected in a short period of time, it became
clear that this gaming style had more potential than has already been
released. This was the birth of osu!.
2008
osu! is now beyond its time in many areas, with a
huge focus on web integration and community aspects. Features are added
based on people's requests, and their perceived usefulness to the
community as a whole. The map submission process (Beatmap Submission
System) is seamless and intuitive from start to finish. Importing songs,
loading skins and playing the game is simple enough for almost anyone
to handle.
Multiplayer support is available. New gameplay
modes are implemented to expand the scope of this game beyond its
original expectations.
The Future
Think big, and expect big.
Tag :
Games,
Touhou 2007 - 2013
~Modern Era 1~ (2007-2010)
The first Modern Era is characterized by its crisp look and feel, as well as boss gauges sporting stars underneath instead of those ugly extra gauges, and that the POC is always available without focusing.
Touhou 10: Mountain of Faith (Th10 / Touhou Fuujinroku / MoF)
|
Release Information
Type: Shooting Game Publisher: ZUN Year of Release: 2007 Language: English-Patched Silhouette on Cover: Kanako Yasaka (Final Boss) Character Information Playable Characters: 2 (Reimu, Marisa) Shot Types: 3 per character Extras * The scorefile unlocks the Extra stage for all characters and shot types. |
Plot Point: Reimu's
shrine hasn't exactly been frequented by Gensokyo's residents, so faith
in the shrine's deity has been declining. A mysterious voice then
tells Reimu that she should go ahead and close her shrine's doors for
good - a message she does not take to kindly. Seeing that there is a
new shrine on top of the mountain with its own lake, she decides the one
responsible lives there, and heads up.
Special Note: Bombs cost power levels in this game. |
Unique Gameplay Mechanic: Faith System
To get anywhere point-wise in this game, keeping in convention with the idea behind the game's storyline, you must show faith in your ability. Hitting/killing enemies and collecting items fills the Faith Gauge; the longer you can keep something on it, the more points everything is worth (which helps a lot when it comes to earning Extends). If you're unable to kill anything or collect items for a bit and the gauge empties, you'll gradually start losing Faith Points, and if you die, you lose half your total Faith value (because dying shows a lack of belief in yourself)!
To get anywhere point-wise in this game, keeping in convention with the idea behind the game's storyline, you must show faith in your ability. Hitting/killing enemies and collecting items fills the Faith Gauge; the longer you can keep something on it, the more points everything is worth (which helps a lot when it comes to earning Extends). If you're unable to kill anything or collect items for a bit and the gauge empties, you'll gradually start losing Faith Points, and if you die, you lose half your total Faith value (because dying shows a lack of belief in yourself)!
Touhou 10.5: Scarlet Weather Rhapsody (Th10.5 / Touhou Hisouten / SWR)
|
Release Information
Type: Fighting Game Publisher: Tasogare Frontier & ZUN Year of Release: 2008 (Version 1.06 with Voice Mod) Language: English-Patched Silhouette on Cover: Tenshi Hinanawi (Final Boss) Character Information Playable Characters: 15 (Reimu, Marisa, Sakuya, Alice, Remilia, Youmu, Yuyuko, Reisen, Aya, Yukari, Patchouli, Suika, Komachi, Iku, Tenshi) Extras * The voice mod is included; just run th105v.exe, tell it to use the .wav files, then leave the mod's window open and run SWR. Includes in-battle voices for all 15 characters. (SWR's mod does not support the character select screen voices.) The voice mod is also available as a standalone download on the Instructions Page. |
Plot Point: More unusual than the earthquake that's flattened the Hakurei Shrine, strange, unseasonable weather has literally been following our girls around. No matter where Reimu goes, it's sunny; wherever Marisa goes, it drizzles; the list goes on. This perplexes our girls, who go out to investigate. |
Unique Gameplay Mechanics: Spell Card Deck & Weather
Spell Card Deck
This is the first fighting game in the series to use the spell card deck system, which is also used in UNL. Each character automatically draws from a deck of 20 cards (customizable for each character in your Profile in the Options screen); there are three kinds, signified by their border color:
Spell Cards perform the girl's Spell Card magic (in a style most fighter players would call a Super).
Skill Cards enhance or change the girls' directional-button moves for more power or versatility.
System Cards perform special functions, such as changing the weather or gaining immunity from attacks.
Weather System
Weather conditions (which are character-related in Story Mode, but are random in all multiplayer matches) each have a specific effect on gameplay; some enhance or restrict certain kinds of attacks, where others have more unusual effects, like making it harder to move in specific directions or changing the distance between the combatants randomly. Knowing your attacks is always good, but knowing what changes the weather brings can help you secure your victory.
Spell Card Deck
This is the first fighting game in the series to use the spell card deck system, which is also used in UNL. Each character automatically draws from a deck of 20 cards (customizable for each character in your Profile in the Options screen); there are three kinds, signified by their border color:
Spell Cards perform the girl's Spell Card magic (in a style most fighter players would call a Super).
Skill Cards enhance or change the girls' directional-button moves for more power or versatility.
System Cards perform special functions, such as changing the weather or gaining immunity from attacks.
Weather System
Weather conditions (which are character-related in Story Mode, but are random in all multiplayer matches) each have a specific effect on gameplay; some enhance or restrict certain kinds of attacks, where others have more unusual effects, like making it harder to move in specific directions or changing the distance between the combatants randomly. Knowing your attacks is always good, but knowing what changes the weather brings can help you secure your victory.
Touhou 11: Subterranean Animism (Th11 / Touhou Chireiden / SA)
|
Release Information
Type: Shooting Game Publisher: ZUN Year of Release: 2008 Language: English-Patched Silhouette on Cover: Utsuho Reiuji (Final Boss) Character Information Playable Characters: 2 (Reimu, Marisa) Shot Types: 3 per character Extras * The scorefile unlocks the Extra Stage for all characters and shot types. |
Plot Point:
A geyser has erupted from the ground near the shrine. However, the
problem is that not only does it spew hot water (which Reimu would've
been content to open a spa for), but earth spirts, as well. Each with a
youkai of the player's choosing guiding them magically - as the humans
don't know the way, and the youkai can't go down themselves - Reimu and
Marisa go to reveal the cause of the geyser, which the youkai seem
certain are caused by the appearance of a single but very powerful
figure who must be stopped before it's too late.
Special Note: Bombs cost power levels in this game. |
Unique Gameplay Mechanic: Special Abilities
In this game, not only is your shot type a shot type, it comes with a special ability borrowed from your youkai guide.
If you pick Reimu...
with Yukari: If you're close to the edge of the screen, your shots wrap around, and you can also warp from one side of the screen to the other by letting go of all non-movement buttons and double-tapping offscreen. (Just make sure there aren't any bullets over there first!)
with Suika: You can auto-collect all onscreen items by letting go of all non-movement buttons. Great for newbies!
with Aya: You gain a third ridiculously fast level of movement; let go of all non-movement buttons.
If you pick Marisa...
with Alice: You can stock up to 8.0 power rather than 4.0 (which is good, seeing that bombs cost power in this game).
with Patchouli: You can change the formation of your option orbs; press Fire & Focus simultaneously. In cycle order, Fire formation is for forward focus, Water does area coverage, Wood takes care of weird angles, Metal fires sideways, and Earth fires backward. If you know the stage (or boss) really well, you can annihilate everything in no time flat.
with Nitori: Your bomb is instead a defensive barrier - and you get reimbursed half the cost if it turns out you didn't need it.
In this game, not only is your shot type a shot type, it comes with a special ability borrowed from your youkai guide.
If you pick Reimu...
with Yukari: If you're close to the edge of the screen, your shots wrap around, and you can also warp from one side of the screen to the other by letting go of all non-movement buttons and double-tapping offscreen. (Just make sure there aren't any bullets over there first!)
with Suika: You can auto-collect all onscreen items by letting go of all non-movement buttons. Great for newbies!
with Aya: You gain a third ridiculously fast level of movement; let go of all non-movement buttons.
If you pick Marisa...
with Alice: You can stock up to 8.0 power rather than 4.0 (which is good, seeing that bombs cost power in this game).
with Patchouli: You can change the formation of your option orbs; press Fire & Focus simultaneously. In cycle order, Fire formation is for forward focus, Water does area coverage, Wood takes care of weird angles, Metal fires sideways, and Earth fires backward. If you know the stage (or boss) really well, you can annihilate everything in no time flat.
with Nitori: Your bomb is instead a defensive barrier - and you get reimbursed half the cost if it turns out you didn't need it.
Touhou 12: Undefined Fantastic Object (Th12 / Touhou Seirensen / UFO)
|
Release Information
Type: Shooting Game Publisher: ZUN Year of Release: 2009 Language: English-Patched Silhouette on Cover: Byakuren Hijiri (Final Boss) Character Information Playable Characters: 3 (Reimu, Marisa, Sanae) Shot Types: 2 per character Extras * The scorefile unlocks the Extra stage for all characters and shot types. |
Plot Point:
There's a strange ship flying around up in the sky that's rumored to
hold treasure! Our girls go to investigate, because it's a winning
situation either way: either they get rich, or they discover and stop
the scheme of whomever is onboard. For the first time, new
shrine maiden Sanae decides to join the fray, increasing our regular
shooting game roster to 3 characters.
|
Unique Gameplay Mechanic: UFO System
Certain enemies with UFO marks flying around their heads will drop little UFOs when defeated, which then randomly start floating around the screen; some change colors, some don't. If you collect 3 in a row of the same color (or one of each), it summons a large UFO that starts absorbing onscreen items: if you saturate it to 100%, you get an additional prize on top of whatever you get for shooting it down! Don't take too long shooting it down though, or it'll leave the screen, taking absorbed items with it.
Red UFO (For Extra Lives)
Saturate It: 1 Life Piece, Score Multiplier (1x or 2x)
Shoot It Down: 1 Life Piece, 1 Small Red UFO
Green UFO (For Bombs)
Saturate It: 1 full Spell Card, Score Mutliplier (2x)
Shoot It Down: 1 Spell Card Piece, 1 Small Green UFO
Blue UFO (For Points)
Saturate It: Score Multiplier (8x)
Shoot It Down: 1 Small Blue UFO
Flashing UFO (For Special Effects)
Saturate It: 1 Small Flashing UFO, Score Multiplier (4x)
Shoot It Down: 1 Small Flashing UFO, item packet's contents are reversed when returned (Power <-> Point)
Certain enemies with UFO marks flying around their heads will drop little UFOs when defeated, which then randomly start floating around the screen; some change colors, some don't. If you collect 3 in a row of the same color (or one of each), it summons a large UFO that starts absorbing onscreen items: if you saturate it to 100%, you get an additional prize on top of whatever you get for shooting it down! Don't take too long shooting it down though, or it'll leave the screen, taking absorbed items with it.
Red UFO (For Extra Lives)
Saturate It: 1 Life Piece, Score Multiplier (1x or 2x)
Shoot It Down: 1 Life Piece, 1 Small Red UFO
Green UFO (For Bombs)
Saturate It: 1 full Spell Card, Score Mutliplier (2x)
Shoot It Down: 1 Spell Card Piece, 1 Small Green UFO
Blue UFO (For Points)
Saturate It: Score Multiplier (8x)
Shoot It Down: 1 Small Blue UFO
Flashing UFO (For Special Effects)
Saturate It: 1 Small Flashing UFO, Score Multiplier (4x)
Shoot It Down: 1 Small Flashing UFO, item packet's contents are reversed when returned (Power <-> Point)
Touhou 12.3: Unthinkable Natural Law (Th12.3 / Touhou Hisoutensoku / UNL)
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Release Information
Type: Fighting Game Publisher: Tasogare Frontier & ZUN Year of Release: 2009 (Version 1.10a with Voice Mod) Language: English-Patched Silhouette on Cover: Cirno (New playable character) Character Information Playable Characters: 20 (Reimu, Marisa, Sanae, Sakuya, Alice, Remilia, Youmu, Yuyuko, Reisen, Aya, Yukari, Patchouli, Suika, Komachi, Iku, Tenshi, Meiling, Cirno, Suwako, Utsuho) Extras * The voice mod is included; run th123mtv.exe, leave the mod's window open, and run the game. Includes voices for all 20 characters. UNL's version of the voice mod includes not only in-battle voices, but support for character select screen voices as well. The voice mod is also available as a standalone download on the Instructions Page. * SokuRoll. Been having trouble with lag when playing UNL? SokuRoll forces UNL's network coding to behave in a different and much smoother manner (involving rollback) to greatly reduce or even eliminate lag altogether. If you're using SokuRoll, run it last (after running UNL's actual executable). Please keep in mind that when you use SokuRoll, you can only connect to and play with other users who are also using SokuRoll. Comes with its instruction manual so you'll know what its very few settings in its .ini are for. |
Main Link (1.10a + refurbished voice mod)
Plot Point: Three of the girls have seen a giant in the distance, shrouded in mist. Unsure what they've seen, Sanae, Cirno and Meiling go off to investigate. Extra Notes: This is technically an expansion for "Scarlet Weather Rhapsody;" if you have it, and tell UNL where it's at (see the Instructions Page), you can play as the full roster of 20 characters in all non-Story modes. It can still operate on its own, but then you'll only get 9 characters. |
Touhou 12.5: Double Spoiler (Th12.5 / Touhou Bunkachou ~Double Spoiler~ / DS)
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Release Information
Type: Photography Game Publisher: ZUN Year of Release: 2010 Language: English-Patched Silhouette on Cover: Hatate Himekaidou (Rival reporter) Character Information Playable Characters: 2 (Aya, Hatate) Shot Types: 2 (landscape & portrait-oriented photos; press Flip to switch. Aya takes regular 4:3 photos, Hatate takes panoramic pics.) Extras * The scorefile unlocks all scenes, as well as Hatate (to switch to her, hit [C] on the scene select screen). |
Plot Point:
Apparently there's a new reporter in town - a new, modern reporter
sporting a cell phone cam trying to steal Aya's scoops! Can Aya
possibly put the word "friendly" before "rivalry," or will it end up in
all-out war?
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Unique Gameplay Mechanic: Photography
As was "Shoot the Bullet," "Double Spoiler" is also a photography game. All of the things listed in StB's unique gameplay mechanics section apply here as well, with the following additions:
Orientation Flip
In this game, you can flip the orientation of the frame back and forth between portrait and landscape anytime you want by hitting the [X] button.
Switching to Hatate
Once you clear the Spoiler 4 stage, you'll unlock Hatate, who comes complete with an intro stage (S-5) that teaches you how she's different from Aya. To switch back and forth between Aya and Hatate on the scene select screen, hit [C].
The Differences Between Aya and Hatate
Unlocked her with the scorefile and can't be bothered with an intro stage? Here are the major differences between our two spirited reporters' cameras:
Recharge Speed: Hatate wins that one, hands down. She charges at double Aya's speed.
Zoom Functionality: Aya is far more able to take pictures from a distance; Hatate's zoom sucks terribly.
Starting Orientation: Hatate starts in portrait, Aya starts in landscape. (You can always hit Flip, of course.)
Frame Size: Aya takes standard 4:3 photos, Hatate takes panoramic pics. These each have their own advantages and disadvantages depending who you're up against, though Aya can snap larger holes in bullet patterns.
As was "Shoot the Bullet," "Double Spoiler" is also a photography game. All of the things listed in StB's unique gameplay mechanics section apply here as well, with the following additions:
Orientation Flip
In this game, you can flip the orientation of the frame back and forth between portrait and landscape anytime you want by hitting the [X] button.
Switching to Hatate
Once you clear the Spoiler 4 stage, you'll unlock Hatate, who comes complete with an intro stage (S-5) that teaches you how she's different from Aya. To switch back and forth between Aya and Hatate on the scene select screen, hit [C].
The Differences Between Aya and Hatate
Unlocked her with the scorefile and can't be bothered with an intro stage? Here are the major differences between our two spirited reporters' cameras:
Recharge Speed: Hatate wins that one, hands down. She charges at double Aya's speed.
Zoom Functionality: Aya is far more able to take pictures from a distance; Hatate's zoom sucks terribly.
Starting Orientation: Hatate starts in portrait, Aya starts in landscape. (You can always hit Flip, of course.)
Frame Size: Aya takes standard 4:3 photos, Hatate takes panoramic pics. These each have their own advantages and disadvantages depending who you're up against, though Aya can snap larger holes in bullet patterns.
~Modern Era 2~ (2010-Present)
The current era of Touhou games feature boss life gauges that wrap in a circle around the boss herself, so you don't have to glance at the top of the screen, and text that goes in callout boxes instead of an ADV at the bottom of the screen.
Touhou 12.8: Great Fairy Wars (Th12.8 / Touhou Sangetsusei / GFW)
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Release Information
Type: Shooting/Freezing Game Publisher: ZUN Year of Release: 2010 Language: English-Patched Silhouette on Cover: Cirno (Sole playable character) Character Information Playable Characters: 1 (Cirno) Shot Types: 1 (with a level up system) Extras * The scorefile unlocks the Extra stage. |
Plot Point: Cirno has challenged the three mischievous fairies to a fight! (Or did they challenge her?
She can't remember, and neither can I.) The winner gets to declare
themselves the strongest and terrorize humans in the name of fairies
everywhere, so Cirno's off to freeze everything that gets in her way!!
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Unique Gameplay Mechanic: Bullet Freezing
The enemies shoot way too many bullets, don't they? Yeah, they do. Well, in this game, not only can you fire back, you can freeze enemy bullets.
What You Can Freeze and How It's Done
* You can freeze ordinary bullets (which is the vast majority of what you'll see). Charge your Ice Barrier by holding the Freeze [Z] button, then let go; you'll envelop the immediate vicinity in ice. Nearby bullets will freeze, which causes other nearby bullets to do the same, which, if done correctly, can cause chain-freezing the whole way up the screen.
* Ice Barrier Potency: Your Ice Barrier's potency (the percentage above Cirno's head) charges slowly like Aya's camera; hitting enemies with your rapid-fire shots and any successful freezes from your last usage charge it faster. The percentage determines how powerful the effect will be if you use it right then: using it at a full 100% can easily freeze the entire contents of the screen, whereas using it at 30% (the minimum charge it lets you use it at) is barely enough to afford you an extra moment to think.
* Use Perfect Freeze: Cirno's spell card freezes all onscreen bullets (including fireballs; see below). You charge Perfect Freeze energy by hitting enemies with your shots and successful freezes.
What You Can't Freeze and Why
* You can't freeze fireballs with your Ice Barrier - the only thing that can freeze those is Perfect Freeze. You'll start seeing fireballs in stage 2, complete with a reminder that this is the case.
* You can't freeze lasers. In fact, lasers will break any ice you've got going on, turning it into bullet "shards" that can hurt you. Lasers will start showing up in stage 3.
* The Extra Stage's hazard is beams, which drain Cirno's Motivation gradually.
Where's my Life count?
Instead of displaying a straight-up number of lives, Cirno has a Motivation count; 100% is equal to one life, and the maximum is 1000% (or 10 lives). Raise her motivation by hitting and freezing enemies.
I level up in this game?
There aren't any Power items, so yeah. Cirno gains experience by defeating enemies and successfully freezing them; each time she levels up, she gains more firepower (icepower?), up to a maximum of Level 16. (Who knew Cirno could count past 9?) On Easy you start at Level 3, but on any difficulty above that, you start from Level 1.
The enemies shoot way too many bullets, don't they? Yeah, they do. Well, in this game, not only can you fire back, you can freeze enemy bullets.
What You Can Freeze and How It's Done
* You can freeze ordinary bullets (which is the vast majority of what you'll see). Charge your Ice Barrier by holding the Freeze [Z] button, then let go; you'll envelop the immediate vicinity in ice. Nearby bullets will freeze, which causes other nearby bullets to do the same, which, if done correctly, can cause chain-freezing the whole way up the screen.
* Ice Barrier Potency: Your Ice Barrier's potency (the percentage above Cirno's head) charges slowly like Aya's camera; hitting enemies with your rapid-fire shots and any successful freezes from your last usage charge it faster. The percentage determines how powerful the effect will be if you use it right then: using it at a full 100% can easily freeze the entire contents of the screen, whereas using it at 30% (the minimum charge it lets you use it at) is barely enough to afford you an extra moment to think.
* Use Perfect Freeze: Cirno's spell card freezes all onscreen bullets (including fireballs; see below). You charge Perfect Freeze energy by hitting enemies with your shots and successful freezes.
What You Can't Freeze and Why
* You can't freeze fireballs with your Ice Barrier - the only thing that can freeze those is Perfect Freeze. You'll start seeing fireballs in stage 2, complete with a reminder that this is the case.
* You can't freeze lasers. In fact, lasers will break any ice you've got going on, turning it into bullet "shards" that can hurt you. Lasers will start showing up in stage 3.
* The Extra Stage's hazard is beams, which drain Cirno's Motivation gradually.
Where's my Life count?
Instead of displaying a straight-up number of lives, Cirno has a Motivation count; 100% is equal to one life, and the maximum is 1000% (or 10 lives). Raise her motivation by hitting and freezing enemies.
I level up in this game?
There aren't any Power items, so yeah. Cirno gains experience by defeating enemies and successfully freezing them; each time she levels up, she gains more firepower (icepower?), up to a maximum of Level 16. (Who knew Cirno could count past 9?) On Easy you start at Level 3, but on any difficulty above that, you start from Level 1.
Touhou 13: Ten Desires (Th13 / Touhou Shinreibyou / TD)
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Release Information
Type: Shooting Game Publisher: ZUN Year of Release: 2011 Language: English-Patched Silhouette on Cover: Miko Toyosatomimi (Final Boss) Character Information Playable Characters: 4 (Reimu, Marisa, Sanae, Youmu) Shot Types: 2 simultaneously each Extras * The scorefile unlocks the Extra Stage for all four characters. |
Plot Point: There seem to be spirits everywhere, but they seem different from the types our girls are used to dealing with. Uncertain what to make of this situation, our girls go searching for answers. |
Unique Gameplay Mechanics: Girls Came Prepared, Divine Spirits & Trance System
Girls Came Prepared
There's a reason there isn't a shot type select for any of our girls this time around - they brought everything they had. Two shot types are active at all times; one weak one is always used whether focused or not (such as Reimu's non-homing amulets), and she switches automatically between two strong shots depending whether she's Focusing or not (for example, while unfocused, Reimu uses homing amulets, but when she focuses, she switches to her Evil-Sealing Needles). All shot types gain power together (so there are no worries as to whether you're focusing when you collect items).
Divine Spirits
Along with power-up and point items are the little translucent orbs, which are the divine spirits in question. They function similarly to UFOs, but they don't randomly drift about (something many players will be thankful for). Each serves a particular function:
Blue Spirits add a bit to your score and your Trance Gauge.
Pink Spirits are this game's Life Pieces; collect enough and you earn an Extend. Each subsequent life requires you to collect more pink spirits than the last one.
Green Spirits are this game's Bomb Pieces; collect 10 to earn an extra Spell Card.
Gray Spirits appear when you defeat a lot of enemies in a row, and also appear when you die. Their main purpose is to add to your Trance Gauge, though they also act like gold-bordered point items that are worth maximum points no matter where on the screen you collect them.
Bosses also drop spirits between phases along with the usual power/point item batch. In addition, they drop blue spirits at all times - at a slow rate if you're far away, ridiculously fast if you're right next to them. ("Boss grazing" in this fashion is used in score runs.)
The Trance Gauge
In the lower-left corner of the screen is the Trance Gauge, which starts the game at one full flame, and goes up to a maximum of 3 flames. If you have at least one full flame on the gauge, you can enter Trance by hitting the appropriate button, which makes your girl invincible and uber-powerful for a limited time; how long depends how full the gauge was - a full gauge of 3 flames is worth 10 seconds maximum.
If you have at least one full flame on your Trance Gauge when you get hit by a bullet, and failed to deathbomb, you'll enter an automatic death-Trance that lasts however long you had toward your 10 seconds.
Regardless of how you entered your Trance, the gauge will be completely empty afterward.
Youmu's Sword
Youmu functions differently from the other three girls; when she Focuses, instead of switching to a different shot type, she stops firing to charge a usage of her swords; let go of the Focus button to unleash a combo of slashes. The combo starts out at 3 slashes, and gains an extra slash per power level (so at the max of 4.0 power, she slashes 6 times).
Girls Came Prepared
There's a reason there isn't a shot type select for any of our girls this time around - they brought everything they had. Two shot types are active at all times; one weak one is always used whether focused or not (such as Reimu's non-homing amulets), and she switches automatically between two strong shots depending whether she's Focusing or not (for example, while unfocused, Reimu uses homing amulets, but when she focuses, she switches to her Evil-Sealing Needles). All shot types gain power together (so there are no worries as to whether you're focusing when you collect items).
Divine Spirits
Along with power-up and point items are the little translucent orbs, which are the divine spirits in question. They function similarly to UFOs, but they don't randomly drift about (something many players will be thankful for). Each serves a particular function:
Blue Spirits add a bit to your score and your Trance Gauge.
Pink Spirits are this game's Life Pieces; collect enough and you earn an Extend. Each subsequent life requires you to collect more pink spirits than the last one.
Green Spirits are this game's Bomb Pieces; collect 10 to earn an extra Spell Card.
Gray Spirits appear when you defeat a lot of enemies in a row, and also appear when you die. Their main purpose is to add to your Trance Gauge, though they also act like gold-bordered point items that are worth maximum points no matter where on the screen you collect them.
Bosses also drop spirits between phases along with the usual power/point item batch. In addition, they drop blue spirits at all times - at a slow rate if you're far away, ridiculously fast if you're right next to them. ("Boss grazing" in this fashion is used in score runs.)
The Trance Gauge
In the lower-left corner of the screen is the Trance Gauge, which starts the game at one full flame, and goes up to a maximum of 3 flames. If you have at least one full flame on the gauge, you can enter Trance by hitting the appropriate button, which makes your girl invincible and uber-powerful for a limited time; how long depends how full the gauge was - a full gauge of 3 flames is worth 10 seconds maximum.
If you have at least one full flame on your Trance Gauge when you get hit by a bullet, and failed to deathbomb, you'll enter an automatic death-Trance that lasts however long you had toward your 10 seconds.
Regardless of how you entered your Trance, the gauge will be completely empty afterward.
Youmu's Sword
Youmu functions differently from the other three girls; when she Focuses, instead of switching to a different shot type, she stops firing to charge a usage of her swords; let go of the Focus button to unleash a combo of slashes. The combo starts out at 3 slashes, and gains an extra slash per power level (so at the max of 4.0 power, she slashes 6 times).
Touhou 13.5: Hopeless Masquerade (Th13.5 / Touhou Shinkirou / HM)
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Release Information
Type: Fighting Game Publisher: ZUN & Tasogare Frontier Year of Release: 2013 Language: Japanese Silhouette on Cover: Kokoro Hata (Final Boss) Character Information Playable Characters: 10 (Reimu, Marisa, Ichirin, Byakuren, Futo, Miko, Nitori, Koishi, Mamizou, Kokoro) |
PATCH PAGE
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Touhou 14: Double Dealing Character (Th14 / Touhou Kishinjou / DDC)
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Release Information
Type: Shooting Game Publisher: ZUN Year of Release: 2013 Language: Japanese Silhouette on Cover: Sukuna Shinmyoumaru (Final Boss) Character Information Playable Characters: 3 (Reimu, Marisa, Sakuya) |
Download DDC
Plot Point: Youkai are
rebelling, and tsukumogami are turning up; no one knows what's
happening, clouds are gathering, and a strong wind carries the sounds of
a huge building. Gensokyo is full of the sounds of dissonance. The
individual weapons of the three protagonists are starting to act oddly.
It's their job to either take their weapons in hand and fight the
youkai, or to cast their weapons aside.
LANGUAGE PATCHERWindows XP Patch
Makes Touhou 14 compatible with Windows XP operating systems.
PATCH PAGE |




