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DotA 2 Offline V580!

yaaaa
kembali di Any Share? , kali ini "Our Beloved Admin" ingin memberikan kabar gembira (walaupun DotA 2 versi offline nya udah lama keluar)
Jadi , DotA 2 Offline v580 ini memang tidak perlu menggunakan koneksi apapun (tapi tentu butuh koneksi untuk mendownloadnya :p) , dan TIDAK MEMBUTUHKAN STEAM sama sekali
dalam DotA 2 Offline ini , Cosmetic Items Hero , sudah lumayan lengkap , jadi kita tidak terlalu bosan dengan model hero default , yang itu ituuuuuu ajaaa :D
oke , udah banyak bebacotnya , ini categorynya :)

Title: Dota 2 Version: 580 Year: 2013 Genre: Action Real-Time Strategy Developer: Valve Publisher: Valve Platform: PC Publication Type: Action Interface Language: English Dubbing Language: English
Crack: Not required


 Maaf ya sebelumnya , ane gak pasang pict :'(
tapi santai aja mas bro , mbak sist , ini betulan dota 2 kok :)

System Requirements :

Minimum System Requirements:
* OS: Windows® 7 / Vista / Vista64 / XP
* Processor: Pentium 4 3.0GHz
* Memory: 1 GB for XP / 2GB for Vista
* Graphics: DirectX 9 compatible video card with 128 MB, Shader model 2.0. ATI X800, NVidia 6600 or better
* Hard Drive: At least 2.5 GB of free space
* Sound: DirectX 9.0c compatible sound card

Recommended System Requirements:
* OS: Windows® 7 / Vista / Vista64 / XP
* Processor: Intel core 2 duo 2.4GHz
* Memory: 1 GB for XP / 2GB for Vista
* Graphics: DirectX 9 compatible video card with Shader model 3.0. NVidia 7600, ATI X1600 or better
* Hard Drive: At least 2.5 GB of free space
* Sound: DirectX 9.0c compatible sound card






Download Link :

via FSHARE :   http://adf.ly/WnQZP
via Torrent    :  http://adf.ly/WnQrK

Touhou 2007 - 2013


~Modern Era 1~ (2007-2010)


The first Modern Era is characterized by its crisp look and feel, as well as boss gauges sporting stars underneath instead of those ugly extra gauges, and that the POC is always available without focusing.

Touhou 10: Mountain of Faith (Th10 / Touhou Fuujinroku / MoF)

Release Information
Type: Shooting Game
Publisher: ZUN
Year of Release: 2007
Language: English-Patched
Silhouette on Cover: Kanako Yasaka
(Final Boss)

Character Information
Playable Characters: 2
(Reimu, Marisa)
Shot Types: 3 per character

Extras
* The scorefile unlocks the Extra stage for all characters and shot types.
Picture
Mirrors
- Mirror (Depositfiles) [Ace Of Hearts]
Picture
Plot Point: Reimu's shrine hasn't exactly been frequented by Gensokyo's residents, so faith in the shrine's deity has been declining.  A mysterious voice then tells Reimu that she should go ahead and close her shrine's doors for good - a message she does not take to kindly.  Seeing that there is a new shrine on top of the mountain with its own lake, she decides the one responsible lives there, and heads up.
Special Note: Bombs cost power levels in this game.
Unique Gameplay Mechanic: Faith System
To get anywhere point-wise in this game, keeping in convention with the idea behind the game's storyline, you must show faith in your ability.  Hitting/killing enemies and collecting items fills the Faith Gauge; the longer you can keep something on it, the more points everything is worth (which helps a lot when it comes to earning Extends).  If you're unable to kill anything or collect items for a bit and the gauge empties, you'll gradually start losing Faith Points, and if you die, you lose half your total Faith value (because dying shows a lack of belief in yourself)!

Touhou 10.5: Scarlet Weather Rhapsody (Th10.5 / Touhou Hisouten / SWR)

Release Information
Type: Fighting Game
Publisher: Tasogare Frontier & ZUN
Year of Release: 2008
(Version 1.06 with Voice Mod)
Language: English-Patched
Silhouette on Cover: Tenshi Hinanawi
(Final Boss)

Character Information
Playable Characters: 15
(Reimu, Marisa, Sakuya, Alice, Remilia, Youmu, Yuyuko, Reisen, Aya, Yukari, Patchouli, Suika, Komachi, Iku, Tenshi)

Extras
* The voice mod is included; just run th105v.exe, tell it to use the .wav files, then leave the mod's window open and run SWR.  Includes in-battle voices for all 15 characters.  (SWR's mod does not support the character select screen voices.)  The voice mod is also available as a standalone download on the Instructions Page.
Picture
Mirrors
* Mirror (Depositfiles) [Ace Of Hearts]

Plot Point:  More unusual than the earthquake that's flattened the Hakurei Shrine, strange, unseasonable weather has literally been following our girls around.  No matter where Reimu goes, it's sunny; wherever Marisa goes, it drizzles; the list goes on.  This perplexes our girls, who go out to investigate.
Unique Gameplay Mechanics: Spell Card Deck & Weather

Spell Card Deck
This is the first fighting game in the series to use the spell card deck system, which is also used in UNL.  Each character automatically draws from a deck of 20 cards (customizable for each character in your Profile in the Options screen); there are three kinds, signified by their border color:
Spell Cards perform the girl's Spell Card magic (in a style most fighter players would call a Super).
Skill Cards enhance or change the girls' directional-button moves for more power or versatility.
System Cards perform special functions, such as changing the weather or gaining immunity from attacks.

Weather System
Weather conditions (which are character-related in Story Mode, but are random in all multiplayer matches) each have a specific effect on gameplay; some enhance or restrict certain kinds of attacks, where others have more unusual effects, like making it harder to move in specific directions or changing the distance between the combatants randomly.  Knowing your attacks is always good, but knowing what changes the weather brings can help you secure your victory.

Touhou 11: Subterranean Animism (Th11 / Touhou Chireiden / SA)

Release Information
Type: Shooting Game
Publisher: ZUN
Year of Release: 2008
Language: English-Patched
Silhouette on Cover: Utsuho Reiuji
(Final Boss)

Character Information
Playable Characters: 2
(Reimu, Marisa)
Shot Types: 3 per character

Extras
* The scorefile unlocks the Extra Stage for all characters and shot types.
Picture
Mirrors
* Mirror (Depositfiles) [Ace Of Hearts]
Picture
Plot Point:  A geyser has erupted from the ground near the shrine.  However, the problem is that not only does it spew hot water (which Reimu would've been content to open a spa for), but earth spirts, as well.  Each with a youkai of the player's choosing guiding them magically - as the humans don't know the way, and the youkai can't go down themselves - Reimu and Marisa go to reveal the cause of the geyser, which the youkai seem certain are caused by the appearance of a single but very powerful figure who must be stopped before it's too late.
Special Note: Bombs cost power levels in this game.
Unique Gameplay Mechanic: Special Abilities
In this game, not only is your shot type a shot type, it comes with a special ability borrowed from your youkai guide.

If you pick Reimu...
with Yukari: If you're close to the edge of the screen, your shots wrap around, and you can also warp from one side of the screen to the other by letting go of all non-movement buttons and double-tapping offscreen.  (Just make sure there aren't any bullets over there first!)
with Suika: You can auto-collect all onscreen items by letting go of all non-movement buttons.  Great for newbies!
with Aya: You gain a third ridiculously fast level of movement; let go of all non-movement buttons.

If you pick Marisa...
with Alice: You can stock up to 8.0 power rather than 4.0 (which is good, seeing that bombs cost power in this game).
with Patchouli: You can change the formation of your option orbs; press Fire & Focus simultaneously.  In cycle order, Fire formation is for forward focus, Water does area coverage, Wood takes care of weird angles, Metal fires sideways, and Earth fires backward.  If you know the stage (or boss) really well, you can annihilate everything in no time flat.
with Nitori: Your bomb is instead a defensive barrier - and you get reimbursed half the cost if it turns out you didn't need it.

Touhou 12: Undefined Fantastic Object (Th12 / Touhou Seirensen / UFO)

Release Information
Type: Shooting Game
Publisher: ZUN
Year of Release: 2009
Language: English-Patched
Silhouette on Cover: Byakuren Hijiri
(Final Boss)

Character Information
Playable Characters: 3
(Reimu, Marisa, Sanae)
Shot Types: 2 per character

Extras
* The scorefile unlocks the Extra stage for all characters and shot types.
Picture
Mirrors
* Mirror (Depositfiles) [Ace Of Hearts]
Picture
Plot Point: There's a strange ship flying around up in the sky that's rumored to hold treasure!  Our girls go to investigate, because it's a winning situation either way: either they get rich, or they discover and stop the scheme of whomever is onboard.  For the first time, new shrine maiden Sanae decides to join the fray, increasing our regular shooting game roster to 3 characters.
Unique Gameplay Mechanic: UFO System
Certain enemies with UFO marks flying around their heads will drop little UFOs when defeated, which then randomly start floating around the screen; some change colors, some don't.  If you collect 3 in a row of the same color (or one of each), it summons a large UFO that starts absorbing onscreen items: if you saturate it to 100%, you get an additional prize on top of whatever you get for shooting it down!  Don't take too long shooting it down though, or it'll leave the screen, taking absorbed items with it.

Red UFO (For Extra Lives)
Saturate It: 1 Life Piece, Score Multiplier (1x or 2x)
Shoot It Down: 1 Life Piece, 1 Small Red UFO

Green UFO (For Bombs)
Saturate It: 1 full Spell Card, Score Mutliplier (2x)
Shoot It Down: 1 Spell Card Piece, 1 Small Green UFO

Blue UFO (For Points)
Saturate It: Score Multiplier (8x)
Shoot It Down: 1 Small Blue UFO

Flashing UFO (For Special Effects)
Saturate It: 1 Small Flashing UFO, Score Multiplier (4x)
Shoot It Down: 1 Small Flashing UFO, item packet's contents are reversed when returned (Power <-> Point)

Touhou 12.3: Unthinkable Natural Law (Th12.3 / Touhou Hisoutensoku / UNL)

Release Information
Type: Fighting Game
Publisher: Tasogare Frontier & ZUN
Year of Release: 2009
(Version 1.10a with Voice Mod)
Language: English-Patched
Silhouette on Cover: Cirno
(New playable character)

Character Information
Playable Characters: 20
(Reimu, Marisa, Sanae, Sakuya, Alice, Remilia, Youmu, Yuyuko, Reisen, Aya, Yukari, Patchouli, Suika, Komachi, Iku, Tenshi, Meiling, Cirno, Suwako, Utsuho)

Extras
* The voice mod is included; run th123mtv.exe, leave the mod's window open, and run the game.  Includes voices for all 20 characters.  UNL's version of the voice mod includes not only in-battle voices, but support for character select screen voices as well.  The voice mod is also available as a standalone download on the Instructions Page.

* SokuRoll.  Been having trouble with lag when playing UNL?  SokuRoll forces UNL's network coding to behave in a different and much smoother manner (involving rollback) to greatly reduce or even eliminate lag altogether.  If you're using SokuRoll, run it last (after running UNL's actual executable).  Please keep in mind that when you use SokuRoll, you can only connect to and play with other users who are also using SokuRoll.  Comes with its instruction manual so you'll know what its very few settings in its .ini are for.
Picture
Main Link (1.10a + refurbished voice mod)

Plot Point: Three of the girls have seen a giant in the distance, shrouded in mist.  Unsure what they've seen, Sanae, Cirno and Meiling go off to investigate.
Extra Notes:  This is technically an expansion for "Scarlet Weather Rhapsody;" if you have it, and tell UNL where it's at (see the Instructions Page), you can play as the full roster of 20 characters in all non-Story modes.  It can still operate on its own, but then you'll only get 9 characters.

Touhou 12.5: Double Spoiler (Th12.5 / Touhou Bunkachou ~Double Spoiler~ / DS)

Release Information
Type: Photography Game
Publisher: ZUN
Year of Release: 2010
Language: English-Patched
Silhouette on Cover: Hatate Himekaidou
(Rival reporter)

Character Information
Playable Characters: 2
(Aya, Hatate)
Shot Types: 2 (landscape & portrait-oriented photos; press Flip to switch.  Aya takes regular 4:3 photos, Hatate takes panoramic pics.)

Extras
* The scorefile unlocks all scenes, as well as Hatate (to switch to her, hit [C] on the scene select screen).
Picture
Mirrors
* Mirror (Depositfiles) [Ace Of Hearts]
Picture
Plot Point: Apparently there's a new reporter in town - a new, modern reporter sporting a cell phone cam trying to steal Aya's scoops!  Can Aya possibly put the word "friendly" before "rivalry," or will it end up in all-out war?
Unique Gameplay Mechanic: Photography
As was "Shoot the Bullet," "Double Spoiler" is also a photography game.  All of the things listed in StB's unique gameplay mechanics section apply here as well, with the following additions:

Orientation Flip
In this game, you can flip the orientation of the frame back and forth between portrait and landscape anytime you want by hitting the [X] button.

Switching to Hatate
Once you clear the Spoiler 4 stage, you'll unlock Hatate, who comes complete with an intro stage (S-5) that teaches you how she's different from Aya.  To switch back and forth between Aya and Hatate on the scene select screen, hit [C].

The Differences Between Aya and Hatate
Unlocked her with the scorefile and can't be bothered with an intro stage?  Here are the major differences between our two spirited reporters' cameras:
Recharge Speed:  Hatate wins that one, hands down.  She charges at double Aya's speed.
Zoom Functionality: Aya is far more able to take pictures from a distance; Hatate's zoom sucks terribly.
Starting Orientation: Hatate starts in portrait, Aya starts in landscape.  (You can always hit Flip, of course.)
Frame Size: Aya takes standard 4:3 photos, Hatate takes panoramic pics.  These each have their own advantages and disadvantages depending who you're up against, though Aya can snap larger holes in bullet patterns.

~Modern Era 2~ (2010-Present)


The current era of Touhou games feature boss life gauges that wrap in a circle around the boss herself, so you don't have to glance at the top of the screen, and text that goes in callout boxes instead of an ADV at the bottom of the screen.

Touhou 12.8: Great Fairy Wars (Th12.8 / Touhou Sangetsusei / GFW)

Release Information
Type: Shooting/Freezing Game
Publisher: ZUN
Year of Release: 2010
Language: English-Patched
Silhouette on Cover: Cirno
(Sole playable character)

Character Information
Playable Characters: 1
(Cirno)
Shot Types: 1
(with a level up system)

Extras
* The scorefile unlocks the Extra stage.
Picture
Mirrors
* MIrror (Depositfiles) [Ace Of Hearts]
Picture
Plot Point: Cirno has challenged the three mischievous fairies to a fight!  (Or did they challenge her?  She can't remember, and neither can I.)  The winner gets to declare themselves the strongest and terrorize humans in the name of fairies everywhere, so Cirno's off to freeze everything that gets in her way!!
Unique Gameplay Mechanic: Bullet Freezing
The enemies shoot way too many bullets, don't they?  Yeah, they do.  Well, in this game, not only can you fire back, you can freeze enemy bullets.

What You Can Freeze and How It's Done
* You can freeze ordinary bullets (which is the vast majority of what you'll see).  Charge your Ice Barrier by holding the Freeze [Z] button, then let go; you'll envelop the immediate vicinity in ice.  Nearby bullets will freeze, which causes other nearby bullets to do the same, which, if done correctly, can cause chain-freezing the whole way up the screen.
* Ice Barrier Potency:  Your Ice Barrier's potency (the percentage above Cirno's head) charges slowly like Aya's camera; hitting enemies with your rapid-fire shots and any successful freezes from your last usage charge it faster.  The percentage determines how powerful the effect will be if you use it right then: using it at a full 100% can easily freeze the entire contents of the screen, whereas using it at 30% (the minimum charge it lets you use it at) is barely enough to afford you an extra moment to think.
* Use Perfect Freeze:  Cirno's spell card freezes all onscreen bullets (including fireballs; see below).  You charge Perfect Freeze energy by hitting enemies with your shots and successful freezes.

What You Can't Freeze and Why
* You can't freeze fireballs with your Ice Barrier - the only thing that can freeze those is Perfect Freeze.  You'll start seeing fireballs in stage 2, complete with a reminder that this is the case.
* You can't freeze lasers.  In fact, lasers will break any ice you've got going on, turning it into bullet "shards" that can hurt you.  Lasers will start showing up in stage 3.
* The Extra Stage's hazard is beams, which drain Cirno's Motivation gradually.

Where's my Life count?
Instead of displaying a straight-up number of lives, Cirno has a Motivation count; 100% is equal to one life, and the maximum is 1000% (or 10 lives).  Raise her motivation by hitting and freezing enemies.

I level up in this game?
There aren't any Power items, so yeah.  Cirno gains experience by defeating enemies and successfully freezing them; each time she levels up, she gains more firepower (icepower?), up to a maximum of Level 16.  (Who knew Cirno could count past 9?)  On Easy you start at Level 3, but on any difficulty above that, you start from Level 1.

Touhou 13: Ten Desires (Th13 / Touhou Shinreibyou / TD)

Release Information
Type: Shooting Game
Publisher: ZUN
Year of Release: 2011
Language: English-Patched
Silhouette on Cover: Miko Toyosatomimi
(Final Boss)

Character Information
Playable Characters: 4
(Reimu, Marisa, Sanae, Youmu)
Shot Types: 2 simultaneously each

Extras
* The scorefile unlocks the Extra Stage for all four characters.
Picture
Mirrors
* Mirror (IndoWebster) [Snowfox]
* Mirror (Depositfiles) [Ace Of Hearts]
Picture

Plot Point:  There seem to be spirits everywhere, but they seem different from the types our girls are used to dealing with.  Uncertain what to make of this situation, our girls go searching for answers.
Unique Gameplay Mechanics: Girls Came Prepared, Divine Spirits & Trance System

Girls Came Prepared
There's a reason there isn't a shot type select for any of our girls this time around - they brought everything they had.  Two shot types are active at all times; one weak one is always used whether focused or not (such as Reimu's non-homing amulets), and she switches automatically between two strong shots depending whether she's Focusing or not (for example, while unfocused, Reimu uses homing amulets, but when she focuses, she switches to her Evil-Sealing Needles).  All shot types gain power together (so there are no worries as to whether you're focusing when you collect items).

Divine Spirits
Along with power-up and point items are the little translucent orbs, which are the divine spirits in question.  They function similarly to UFOs, but they don't randomly drift about (something many players will be thankful for).  Each serves a particular function:
Blue Spirits add a bit to your score and your Trance Gauge.
Pink Spirits are this game's Life Pieces; collect enough and you earn an Extend.  Each subsequent life requires you to collect more pink spirits than the last one.
Green Spirits are this game's Bomb Pieces; collect 10 to earn an extra Spell Card.
Gray Spirits appear when you defeat a lot of enemies in a row, and also appear when you die. Their main purpose is to add to your Trance Gauge, though they also act like gold-bordered point items that are worth maximum points no matter where on the screen you collect them.

Bosses also drop spirits between phases along with the usual power/point item batch.  In addition, they drop blue spirits at all times - at a slow rate if you're far away, ridiculously fast if you're right next to them.  ("Boss grazing" in this fashion is used in score runs.)

The Trance Gauge
In the lower-left corner of the screen is the Trance Gauge, which starts the game at one full flame, and goes up to a maximum of 3 flames.  If you have at least one full flame on the gauge, you can enter Trance by hitting the appropriate button, which makes your girl invincible and uber-powerful for a limited time; how long depends how full the gauge was - a full gauge of 3 flames is worth 10 seconds maximum.

If you have at least one full flame on your Trance Gauge when you get hit by a bullet, and failed to deathbomb, you'll enter an automatic death-Trance that lasts however long you had toward your 10 seconds.

Regardless of how you entered your Trance, the gauge will be completely empty afterward.

Youmu's Sword
Youmu functions differently from the other three girls; when she Focuses, instead of switching to a different shot type, she stops firing to charge a usage of her swords; let go of the Focus button to unleash a combo of slashes.  The combo starts out at 3 slashes, and gains an extra slash per power level (so at the max of 4.0 power, she slashes 6 times).


Touhou 13.5: Hopeless Masquerade (Th13.5 / Touhou Shinkirou / HM)

Release Information
Type: Fighting Game
Publisher: ZUN & Tasogare Frontier
Year of Release: 2013

Language: Japanese
Silhouette on Cover: Kokoro Hata (Final Boss)

Character Information
Playable Characters: 10
(Reimu, Marisa, Ichirin, Byakuren, Futo, Miko, Nitori, Koishi, Mamizou, Kokoro)
Picture
Picture

PATCH PAGE
English Patch v0.3b (compatible with v1.21)


Plot Point: In the wake of so many incidents beyond their control, the Human Village as fallen into disorder and nihilism. Believing that religion can restore order, some of Gensokyo's most prominent adherents of Buddhism, Taoism and Shinto all want to take this chance to expand their particular faith's influence.


Touhou 14: Double Dealing Character (Th14 / Touhou Kishinjou / DDC)

Release Information
Type: Shooting Game
Publisher: ZUN
Year of Release: 2013

Language: Japanese
Silhouette on Cover: Sukuna Shinmyoumaru (Final Boss)

Character Information
Playable Characters: 3

(Reimu, Marisa, Sakuya)

Download DDC

Plot Point: Youkai are rebelling, and tsukumogami are turning up; no one knows what's happening, clouds are gathering, and a strong wind carries the sounds of a huge building. Gensokyo is full of the sounds of dissonance. The individual weapons of the three protagonists are starting to act oddly. It's their job to either take their weapons in hand and fight the youkai, or to cast their weapons aside.

LANGUAGE PATCHER

Windows XP Patch

Makes Touhou 14 compatible with Windows XP operating systems.

PATCH PAGE

Touhou 2002 - 2005

~Classic Era~ (2002-2005)


The Classic Era is characterized by its still relatively un-refined look, as well as boss HP gauges along the top of the screen with extra bars to the left and the fact that the POC's availability depends upon your Power and may require a quick Focus to activate; read each title's entry.

Touhou 6: Embodiment of Scarlet Devil (Th06 / Touhou Koumakyou / EoSD)

Release Information
Type: Shooting Game
Publisher: ZUN
Year of Release: 2002
Language: English-Patched
Silhouette on Cover: Flandre Scarlet
(Extra Boss)

Character Information
Playable Characters: 2
(Reimu, Marisa)
Shot Types: 2 per character
POC: Requires Max Power

Extras
* The Retexture Pack lets you use updated graphics and make some music replacements, as well as adding a hitbox if you'd like.  (Do not use it if you plan to submit scores to MotK; they will not accept your score if you use the hitbox patch, citing its native invisibility in this title.)
* The score file unlocks the Extra Stage for all characters and shot types.
Picture
Mirrors
* Mirror (Mediafire) [Saint]
* Mirror (Depositfiles) [Ace Of Hearts]
Plot Point: A thick scarlet mist is covering Gensokyo, blocking out the sun and causing affected areas to be cold.  Our heroines believe the culprit lives in the newly-appeared Scarlet Devil Mansion, so they head off to "question" those who live there.
Extra Notes: As the first game in the Windows series, this is the only Classic Era game where you can't see your hitbox when you focus; all others offer that feature.  It's also the only Classic Era game not to have a unique gameplay mechanic.

Touhou 7: Perfect Cherry Blossom (Th07 / Touhou Youyoumu / PCB)

Release Information
Type: Shooting Game
Publisher: ZUN
Year of Release: 2003
Language: English-Patched
Silhouette on Cover: Yukari Yakumo
(Phantasm Stage Boss)

Character Information
Playable Characters: 3
(Reimu, Marisa, Sakuya)
Shot Types: 2 per character
POC: Focus-Activated before Max Power, Always On after Max Power

Extras
* The scorefile unlocks all character/shot Extra Stages, and unlocks Phantasm for Reimu A/B and Marisa B.
Picture
Mirrors
* Mirror (Depositfiles) [Ace Of Hearts]
Picture
Plot Point: Someone is collecting springtime energy from Gensokyo in order to revive a giant cherry blossom tree, which is making it unseasonably cold in Gensokyo.  However, when our girls go to investigate, they discover that the objective behind this collection may threaten Gensokyo even more than the cold it causes...
Unique Gameplay Mechanic: Cherry Points & Supernatural Border
In this game, you collect springtime energy, measured in Cherry Points.  This happens automatically by killing enemies, but you can also collect pink Cherry Point items to make the process go even faster.  If you collect the quota of Cherry Points, your springtime energy activates a Supernatural Border that will protect you from one hit for a limited time.  If you take a hit with a Border up, it wipes out all onscreen bullets, but if you don't, you're awarded a sizable Border Bonus for maintaining your border.

Touhou 7.5: Immaterial and Missing Power (Th07.5 / Touhou Suimusou / IaMP)

Release Information
Type: Fighting Game
Publisher: Tasogare Frontier & ZUN
Year of Release: 2004
Language: English-Patched
Silhouette on Cover: Suika Ibuki
(Final Boss)

Character Information
Playable Characters: 11
(Reimu, Marisa, Sakuya, Alice, Patchouli, Youmu, Yuyuko, Remilia, Yukari, Meiling, Suika)
Picture
Mirrors
* Mirror (Depositfiles) [Ace Of Hearts]

Plot Point: A feast is 3 days away, and while preparing for it, the girls are distracted by a strange mist, which seems to have been happening around this time for several years now.  This mist isn't a problem, in and of itself; it doesn't actually do anything - but because nobody knows what it is or where it comes from, everyone is suspicious of each other during the feast, so it hasn't been a very fun affair these last few years.  Thus, they are determined to discover the cause this year so everyone can have a good time at this year's feast.
Extra Notes:  Unlike SWR or UNL, this game does not use profiles, so if you want to tweak controls or other game options, you'll have to use the "config_loader.exe" fiile.

Touhou 8: Imperishable Night (Th08 / Touhou Eiyashou / IN)

Release Information
Type: Shooting Game
Publisher: ZUN
Year of Release: 2004
Language: English-Patched
Silhouette on Cover: Kaguya Houraisan
(Final Boss B)

Character Information
Playable Characters: 8
(4 selections as teams of two - Reimu & Yukari, Marisa & Alice, Youmu & Yuyuko, and Sakuya & Remilia, and later on, selectable individually when unlocked.)
Shot Types: 1 per character
(So you get 2 when playing as a team.)
POC: Focus-Activated before Max Power, Always On after Max Power.

Extras
* The scorefile unlocks all the single character selections for play, and unlocks the Extra stage for all characters.
Picture
Mirrors
* Mirror (Depositfiles) [Ace Of Hearts]
Picture
Plot Point: Someone's replaced the real moon with a fake the night before the Harvest Moon Festival.  The girls know the moon is important for more than just being the subject of the festival, but they only have a single night to investigate, so they've formed teams to expedite the investigation as much as possible.  Our girls hurry, knowing time is of the essence: can they resolve this incident in time for the festival...?
Unique Gameplay mechanics: Time-Based Story/Continue System & Human/Youkai (H/Y) Teams

How the Time Thing Works
The game's storyline is time-intensive; the game begins at 11:00 PM, and if it becomes 5 AM at any point, the game is over, even if you had additional lives left over after successfully clearing a stage.  Time generally advances one full hour at the conclusion of each stage, and continues cost half an hour each, so you only initially have enough time for exactly one continue on an ordinary game-clear run.  However, if you meet the Time Point qutota by collectimg Time Orbs (the little purple specks you get in this game for killing enemies), time only advances half an hour at the conclusion of that stage, which frees up enough time for one additional continue.

The Mechanics of Human/Youkai (H/Y) Teams
Unfocused fire is from your human, focused fire is from your youkai; the H/Y gauge in the lower-left of the playfield tracks your recent firing trends, and awards you a bonus if you're firing mostly as one type:
80% Human or more: Start earning Time Orbs just for hitting enemies.
80% Youkai or more: Grazing starts earning Time Orbs as well as points.

Touhou 9: Phantasmagoria of Flower View (Th09 / Touhou Kaeidzuka / PoFV)

Release Information
Type: Versus Shooter
Publisher: ZUN
Year of Release: 2005
Language: English-Patched
(Must install the included Cirno font.)
Silhouette on Cover: Sikieiki Yamaxanadu
(Final Boss)

Character Information
Playable Characters: 16
(Reimu, Marisa, Sakuya, Youmu, Reisen, Cirno, Lyrica, Merline, Lunasa, Mystia, Tewi, Aya, Medicine, Yuka, Komachi, Sikieiki)

Extras
* The scorefile unlocks all characters for all modes (including the Prismriver sisters in match play).
Picture
Mirrors
* Mirror (Mediafire) [Saint]
* Mirror (Depositfiles) [Ace Of Hearts]
Picture
Plot Point:  Far more flowers are blooming in Gensokyo than there should be - all four seasons' flowers are blooming simultaneously, plus an overabundance of poisonous higanbana!  This attracts lots of attention, convincing 16 of our girls to go check things out.
Extra Notes:  Though the main patch is applied, there's something you must do that I cannot take care of for you - there's a font file called "Cirno.ttf" in with the folder's contents; you need to install that in your Windows Fonts folder - otherwise, the game will use its default font, whose English characters are too big for the text box.
Unique Gameplay Mechanic: Versus Shooter
This plays differently from a traditional one-player Touhou game, so to battle your friends (or even clear the Story mode) effectively, it helps to be familiar with the mechanics this game's battle system uses.  If you can understand all this, you'll come out on top far more often.

Selecting a Charge Type
In the Options screen, you'll find there are two settings for your Focus button:
* Charge Mode: You must tap [Z] repeatedly to fire, because holding [Z] charges your Battle Gauge attacks.  This is so that holding [Shift] will both slow you down and display your Scope.
* Slow Mode: You can hold [Z] to fire continuously, which also both slows you down and displays your Scope.  This way, you only need to hold [Shift] to charge your Battle Gauge attacks.

How to Fill the Battle Gauge
You start each match with one full level on your Battle Gauge.  However, one level is not enough to send any attacks to your opponent's side (though one level is enough to use Charge Attacks against the enemies on your own side; see below).  To charge your gauge, destroy enemies and graze bullets.  (Dying will also charge your gauge one or more full levels.)  Your gauge will hold up to 4 levels (and it will tell you when you hit a new charge level).

Charge Attacks
If you charge a single level of your gauge and release, your character will perform a Charge Attack against enemies on your own side that is more powerful than their regular bullets, and most have special properties (for example, Reimu's amulets home, and Youmu's sword can destroy bullets).  Using Charge Attacks does not actually deplete your Battle Gauge, so you can use them over and over if you want.   (You can't use Charge Attacks if you have less than a full level on your gauge, but the only way to manage that is to use a bomb; see below.)

Sending Attacks to Your Opponent's Side
There are four fun ways to make your opponent's field go from being manageable to being a living hell:
* Destroy enemies.  Anything you destroy - including small bullets you wipe out with the little explosions fairies or spirits make - goes to your opponent's side as one extra bullet each.
* Piece together combos.  You can cause chain reactions by shooting the first enemy in a line, and can combo kills if they're made within a certain time after the previous kill.  The higher a combo you can rack up, the more misery you send over to your opponent's side.
* Charge your Battle Gauge to use Spell Cards.  Charging 2 or 3 levels of your Battle Gauge will result in a Spell Card attack on your opponent's field.  If you charge all 4 levels, you send them a boss battle!!  Using a Spell Card depletes your battle gauge by the level of the attack minus one (so for example, using a level 3 attack depletes 2 levels).
* Use a bomb.  Using a bomb costs you your entire Battle Gauge and sends your Extra Attack over to your opponent; how big your attack is depends on the available charge you had at the time.  Since doing this depletes the entire contents of your Battle Gauge, that means you won't be able to use Charge Attacks for a while.

Understanding Scopes and Spirits
Floating down toward you with all the bullets and fairies are spirits; some are small and easily destroyed, others are a bit larger and take more of a beating.  Destroying one causes a small explosion that can destroy nearby bullets.  You can use your Scope to snare them, which helps you position them a bit better (which is why it's important to know the shape and nature of your character's Scope).  Don't dawdle after tagging a spirit with your Scope, though: wait too long, and it will slowly drift back upward, and explode into bullets!

Touhou 9.5: Shoot the Bullet (Th09.5 / Touhou Bunkachou / StB)

Release Information
Type: Photography
Publisher: ZUN
Year of Release: 2005
Language: English-Patched
Silhouette on Cover: Aya Shameimaru
(Sole playable character)

Character Information
Playable Characters: 1
(Aya)
Shot Types: 1 (Landscape-oriented photos)

Extras
* The scorefile unlocks all scenes.
Picture
Mirrors
* Mirror (Depositfiles) [Ace Of Hearts]
Picture
Plot Point: Gensokyo's resident newspaper reporter Aya is out looking for a scoop.
How It Works:  Instead of firing back, Aya wants to take pictures of the girls and their danmaku to put in her newspaper; she wants a certain number of photos of each spell card, ranging from 3 early on to 9 or 10 near the end of the game; meet her quota, and she declares victory.  Of course, she hands out bonuses if you capture nice bullet patterns or came dangerously close to getting hit to get the picture.  You unlock additional levels by clearing a certain number of scenes overall, or by clearing a certain number of the previous level's scenes.
Unique Gameplay Mechanic: Photography

I don't shoot, I snap.
That's Aya's maxim when it comes to going out for a scoop - you'll immediately note there's no way to fire back at the enemies: this isn't because Aya is incapable of an offensive (one play of PoFV will disprove that theory), but because she doesn't want her own bullets appearing in her photos.  She's not interested in defeating her subjects - she's out for a scoop, not a battle.  When she's satisfied that she has enough photos, she declares victory on her own.

Charging & Snapping
Aya's camera must charge to a full 100% in order to snap a picture.  It charges at a slow rate on its own, but if you can find a good safe spot, you can expedite it: hold [Shift] to Focus, which slows her down to charge it faster, or hold both Slow [Shift] & Snap [Z] to slow Aya to nearly a stop to have her charge it ridiculously fast.  Once the camera's charged, you must let go of the Slow button, then press and hold [Z] to bring up the viewfinder.  You can move the frame around a bit before releasing to snap, but the longer you expose the film, the smaller the frame gets - if you expose it too long, it becomes overexposed, and Aya is forced to drop the picture entirely.

Snapping for Success
Aya's main aim is to photograph the boss; though she does consider everything around the boss - including bullets, other targets, and even herself - to be beautiful, if your photo does not at least contain the boss, she will not hesitate to drop the photo, declaring your pathetic attempt to be a "Failure."  If you manage to capture the boss in the photo, then she will check the logistics of the picture, including not only the boss's position in the frame, but also awarding bonuses for capturing beautiful bullet patterns and beautiful spell circles (as well as her beautiful self, if you can manage to squeeze her in somewhere).

Snapping for Defense
Since Aya refuses to return fire and will not use her spell cards, your camera must also be used as your defense.  Any bullets you capture in a photo are cleared off the screen and converted into camera energy.  If your shot is a Failure, she doesn't need the extra energy to record the shot, making the energy worth double so you can be up in that girl's face again in no time.

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